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Drawn to Rule is a 3-6 player medieval fantasy Battle Royale game.

Drawn to Rule is a customizable and replayability focused free-for all. A race to build the strongest character, and roll the most dice!  With Legacy, Hidden Role, and Character Building mechanics, a totally unique combat and injury system, it is quick to learn and surprisingly in-depth. Every single piece of this game, except the fonts, are made from scratch by myself!

Included plenty of optional decks to add unique mechanics, allowing you to make your individual game simpler or more involved.

Drawn to Rule wears a lot of its' influences pretty openly. It's a battle royale, it's a hidden identity game, it's a character builder, and it's a drawing legacy game. There is a focus on the esoteric, unknown, creating its own mythos by what is missing, while still being rich in content.

The hidden role cards focus on making many alternative and unconventional ways to win - I don't want the game to always turn into a slugfest. But, I love a good combat game, and this one makes sure that it's very interesting, with unique injuries instead of health, and dice rolling that have both the attacker and defender both doing something.

The game intentionally incorporates asymmetry as a way to force alliances. Throughout playtests, there often was a clear antagonist: a character who's starting stronger, and will only get stronger with time. Forging temporary alliances is something that's really satisfying. It's a game that leads well into betrayal, and sudden upset wins.

Finally, the Legacy & Drawing aspects. This game is entirely in black & white, with very simple iconographic design. There is no card art, and none of them are named. Instead, you have canvas space, and name tags. Name your characters, and draw them up! Everyone's copy of the game will be totally unique to them. And, whenever someone wins a game, they have an opportunity to change their cards permanently, using those new cards in all future games.

Currently in playtest, I'm adding cards, making fixes, and generally improving the game on a regular basis. Feedback is always welcome, and will be implemented if it would improve the game. I highly recommend the Tabletop Simulator mod. It works really nicely, and is all setup & ready to go.

Included so far:

Rulebook: Simple, clear rules with descriptive examples

At-Home Printlist: About 400 Cards, 4 Maps, 90 Land Tiles. Cards are standard trading card sized, and fit nicely in sleeves as a proxy.

Kickstarter (NOT LIVE YET): https://www.kickstarter.com/projects/drawn2rule/drawn-to-rule

Tabletop Simulator Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2809122959


Download

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Click download now to get access to the following files:

Drawn To Rule V0.4.pdf 4 MB
Maps.zip 3 MB
Deck Printlists.zip 17 MB

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Looking for a game? I run this game and Gemstones & Knucklebones here:

https://discord.gg/cChxtBqKma

You need tabletop simulator fyi

Please note that the Tabletop Simulator Mod is much more up-to-date. Weekly updates are made there for testing, PDF is updated with those changes every month.